Math Educational Video Game
Overview
In a group of three, we developed a fun, educational video game that was a spin-off of the viral game Baldi's Basics, which reinforced basic arithmetic skills in a thriller-like ambiance by pressuring players to quickly solve math problems.
GOAL
Create an educational Unity game for math learning with a 3D environment, player game mechanics, animations, UI menus, and sound design.
ROLE
Unity Game Developer
TIMELINE
December 13-21, 2022
Gameplay Demo
Players must collect all 6 books while using various game mechanics to answer math problems correctly and quickly.
Level Design Process
(1) Unity empty scene
(2) Designed 3D environment layout, rooms, and furnishing
(3) Filled in walls and player interactable doors
Other Personal Contributions:
UI menus
Random power-up spawner
Key-to-door lock/unlock ability
Sound design
Gameplay Screenshots
REFLECTION
This project established the importance of communicating as a team. Collaborating to develop a video game proved tricky, as pushing Unity files to GitHub required complete file replacements, a lesson we learned the hard way early on. Subsequently, we established clear protocols for file management to avoid unnecessary rework and streamline our team workflow.
Designing environment layouts in Unity also demanded meticulous attention to detail, making the experience both labor-intensive and tedious. Despite this challenge, I found immense joy in the creative freedom and realized the striking similarities between designing in Unity and Figma.